Dungeons and Dragons (D&D) Fifth Edition (5e) Monster - Water Elemental - A water elemental is a cresting wave that rolls across the ground, becoming ne... Water Form. The elemental can enter a hostile creature's space and stop there.
Until this grapple ends, the target is restrained and unable to breathe unless it can breathe water. If the saving throw is successful, the target is pushed out of the elemental's space. The elemental can grapple one Large creature or up to two Medium or smaller creatures at one time.
Water elementals were elemental creatures of water.[7] These elementals typically resembled a cresting wave of water. They could easily disappear within a body of water, becoming indistinguishable...
A water elemental is a cresting wave that rolls across the ground, becoming nearly invisible at it courses through a larger body of water. It engulfs creatures that stand against it, filling their mouths and lungs as easily as it smothers flame.
Elemental, Water. This translucent creature’s shape shifts between a spinning column of water and a crashing wave. Large elemental, neutral. Armor Class 14 (natural armor) Hit Points 114 (12d10 + 48) Speed 30 ft., swim 90 ft.