Bungie would eventually provide proper support for fan-made content with Halo 3’s Forge mode, but until then, the community had to rely on honor rules to make its huge list of custom game rules ...
When Halo Studios (formerly 343) announced this year that it was moving on from Halo Infinite to focus on what's next, I took that as a sign that the days of significant Infinite updates were ...
On Xbox One X and Series X, you effectively have the best version of Nier: Automata available, short of a fan-patched PC game ...
With 4,000+ scripts, every bit of Halo Infinite's generous Forge budget used, and a full playthrough length of 3-5 hours, ...
As part of celebrations for Halo 2's 20th anniversary this November, Halo Studios is releasing a recreation of that lost E3 demo from 2003, via a Steam Workshop mod for the Master Chief Collection.
Prior to Polygon, she worked at publications such as The Verge. Did you know that listening to the Halo 2 soundtrack is a great way to recover from the U.S. election? It’s true. If you’re a ...
Ari Notis (he/him) is a guides editor at Polygon, where he writes, edits, and shepherds service-oriented articles about the biggest games du jour. He previously worked at Kotaku. The demo showed ...
Publisher Xbox Game Studios and developer Halo Studios will release the Halo 2 demo showcased at E3 2003, which never made it into the final version of the game, for the PC (Steam) version of Halo ...
Helljumpers is a player-made PvE mode in Halo Infinite that's directly inspired by Arrowhead Game Studios' hit co-op shooter Helldivers 2. It was built using the game's advanced mapmaking tool ...