It was Half-Life 2’s 20th anniversary recently and Valve didn’t so much as tease a sequel (Valve) Yet another Half-Life 3 rumour is making waves amongst fans, but there remains no sign of any ...
A simple challenge between Half-Life 2 developers led to the creation of the game's Gnome Chompski prop and its associated achievement, a Valve employee has revealed. Aside from Half-Life 2 ...
Feliszek recounted a meeting where two executives pitched a “stately” and “beautiful” white box for the Half-Life 2 and Half-Life 2: Episode 1 release ... side at Valve that was in ...
But hiding in the patch notes is an apology of sorts, a nod to that most tenacious of bunnyhopper: the Half-Life 2 speedrunner. It seems the recent 20th anniversary update for the classic first-person ...
The 20th anniversary of Half-Life 2 saw Valve release a major surprise update for the PC gaming hall-of-famer (as well as an excellent two hour documentary). It integrated Episodes 1 and 2 with ...
The huge Dark Interval Part 2 mod for Half-Life 2 has been released, offering a multi-hour campaign built from ideas abandoned by the Valve studio.
Another disaster followed when the German hacker Axel Gembe hacked into Valve’s network to obtain the source code for Half-Life 2. Somebody leaked that source code onto the internet, but Gembe denies ...
You don't need to look further than the recent Half-Life 2 20th anniversary update for proof, as Valve added a fix to the two-decade-old game that accidentally broke a small speedrunning strategy ...
"In Half-Life 1, we used a 90-degree field of view, or FOV, which was fairly standard for first-person shooters at the time. But during Half-Life 2's development, we grew unhappy with it ...